# OpCodes.Div Field

**.NET Framework (current version)**

Divides two values and pushes the result as a floating-point (type **F**) or quotient (type **int32**) onto the evaluation stack.

**Namespace:**System.Reflection.Emit

**Assembly:**mscorlib (in mscorlib.dll)

The following table lists the instruction's hexadecimal and Microsoft Intermediate Language (MSIL) assembly format, along with a brief reference summary:

Format | Assembly Format | Description |
---|---|---|

5B | div | Divides two values to return a quotient or floating-point result. |

The stack transitional behavior, in sequential order, is:

*value1*is pushed onto the stack.*value2*is pushed onto the stack.*value2*and*value1*are popped from the stack;*value1*is divided by*value2*.The result is pushed onto the stack.

*result* = *value1* div value2 satisfies the following conditions:

| *result* | = | *value1* | / | *value2* |, and:

sign(*result*) = +, if sign(*value1*) = sign(*value2*), or -, if sign(*value1*) ~= sign(*value2*)

The **div** instruction computes the result and pushes it on the stack.

Integer division truncates towards zero.

Division of a finite number by zero produces the correctly signed infinite value.

Dividing zero by zero or infinity by infinity produces the NaN (Not-A-Number) value. Any number divided by infinity will produce a zero value.

Integral operations throw ArithmeticException if the result cannot be represented in the result type. This can happen if *value1* is the maximum negative value, and *value2* is -1.

Integral operations throw DivideByZeroException if *value2* is zero.

Note that on Intel-based platforms an OverflowException is thrown when computing (minint div -1). Floating-point operations never throw an exception (they produce NaNs or infinities instead).

The following Emit method overload can use the **div** opcode:

ILGenerator.Emit(OpCode)

**Universal Windows Platform**

Available since 8

**.NET Framework**

Available since 1.1

**Portable Class Library**

Supported in: portable .NET platforms

**Silverlight**

Available since 2.0

**Windows Phone Silverlight**

Available since 7.1

**Windows Phone**

Available since 8.1