AssemblyCompanyAttribute Class


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Defines a company name custom attribute for an assembly manifest.

Namespace:   System.Reflection
Assembly:  mscorlib (in mscorlib.dll)


[AttributeUsageAttribute(AttributeTargets::Assembly, Inherited = false)]
public ref class AssemblyCompanyAttribute sealed : Attribute


Initializes a new instance of the AssemblyCompanyAttribute class.


Gets company name information.


When implemented in a derived class, gets a unique identifier for this Attribute.(Inherited from Attribute.)


This API supports the product infrastructure and is not intended to be used directly from your code. Returns a value that indicates whether this instance is equal to a specified object.(Inherited from Attribute.)


Returns the hash code for this instance.(Inherited from Attribute.)


Gets the Type of the current instance.(Inherited from Object.)


When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute.)


When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute.)


Returns a string that represents the current object.(Inherited from Object.)

System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute::GetIDsOfNames(Guid%, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute.)

System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute::GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute.)


Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute.)

System_CAPS_pubinterfaceSystem_CAPS_privmethod_Attribute::Invoke(UInt32, Guid%, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.(Inherited from Attribute.)

The following example shows how to apply attributes, including the AssemblyCompanyAttribute attribute, to a dynamic assembly. The example saves the assembly to disk, and the attribute value can be viewed by using the Windows File Properties dialog.

using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;

// Create the callee transient dynamic assembly.
static Type^ CreateAssembly( AppDomain^ myDomain )
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyEmittedAssembly";
   AssemblyBuilder^ myAssembly = myDomain->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::Save );

   // Set Company Attribute to the assembly.
   Type^ companyAttribute = AssemblyCompanyAttribute::typeid;
   array<Type^>^types1 = {String::typeid};
   ConstructorInfo^ myConstructorInfo1 = companyAttribute->GetConstructor( types1 );
   array<Object^>^obj1 = {"Microsoft Corporation"};
   CustomAttributeBuilder^ attributeBuilder1 = gcnew CustomAttributeBuilder( myConstructorInfo1,obj1 );
   myAssembly->SetCustomAttribute( attributeBuilder1 );

   // Set Copyright Attribute to the assembly.
   Type^ copyrightAttribute = AssemblyCopyrightAttribute::typeid;
   array<Type^>^types2 = {String::typeid};
   ConstructorInfo^ myConstructorInfo2 = copyrightAttribute->GetConstructor( types2 );
   array<Object^>^obj2 = {"@Copyright Microsoft Corp. 1990-2001"};
   CustomAttributeBuilder^ attributeBuilder2 = gcnew CustomAttributeBuilder( myConstructorInfo2,obj2 );
   myAssembly->SetCustomAttribute( attributeBuilder2 );
   ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule", "EmittedModule.mod" );

   // Define a public class named S"HelloWorld" in the assembly.
   TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );

   // Define the Display method.
   MethodBuilder^ myMethod = helloWorldClass->DefineMethod( "Display", MethodAttributes::Public, String::typeid, nullptr );

   // Generate IL for GetGreeting.
   ILGenerator^ methodIL = myMethod->GetILGenerator();
   methodIL->Emit( OpCodes::Ldstr, "Display method get called." );
   methodIL->Emit( OpCodes::Ret );

   // Returns the type HelloWorld.
   return (helloWorldClass->CreateType());

int main()
   AssemblyName^ assemName = gcnew AssemblyName();
   assemName->Name = "EmittedAssembly";

   // Create a dynamic assembly in the current application domain,
   // specifying that the assembly is to be saved.
   AssemblyBuilder^ myAssembly = 

   // To apply an attribute to a dynamic assembly, first get the 
   // attribute type. The AssemblyFileVersionAttribute sets the 
   // File Version field on the Version tab of the Windows file
   // properties dialog.
   Type^ attributeType = AssemblyFileVersionAttribute::typeid;

   // To identify the constructor, use an array of types representing
   // the constructor's parameter types. This ctor takes a string.
   array<Type^>^ ctorParameters = { String::typeid };

   // Get the constructor for the attribute.
   ConstructorInfo^ ctor = attributeType->GetConstructor(ctorParameters);

   // Pass the constructor and an array of arguments (in this case,
   // an array containing a single string) to the 
   // CustomAttributeBuilder constructor.
   array<Object^>^ ctorArgs = { "2.0.3033.0" };
   CustomAttributeBuilder^ attribute = 
      gcnew CustomAttributeBuilder(ctor, ctorArgs);

   // Finally, apply the attribute to the assembly.

   // The pattern described above is used to create and apply
   // several more attributes. As it happens, all these attributes
   // have a constructor that takes a string, so the same ctorArgs
   // variable works for all of them.

   // The AssemblyTitleAttribute sets the Description field on
   // the General tab and the Version tab of the Windows file 
   // properties dialog.
   attributeType = AssemblyTitleAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   ctorArgs = gcnew array<Object^> { "The Application Title" };
   attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);

   // The AssemblyCopyrightAttribute sets the Copyright field on
   // the Version tab.
   attributeType = AssemblyCopyrightAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   ctorArgs = gcnew array<Object^> { "� My Example Company 1991-2005" };
   attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);

   // The AssemblyDescriptionAttribute sets the Comment item.
   attributeType = AssemblyDescriptionAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "This is a comment." });

   // The AssemblyCompanyAttribute sets the Company item.
   attributeType = AssemblyCompanyAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "My Example Company" });

   // The AssemblyProductAttribute sets the Product Name item.
   attributeType = AssemblyProductAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "My Product Name" });

   // Define the assembly's only module. For a single-file assembly,
   // the module name is the assembly name.
   ModuleBuilder^ myModule = 
         assemName->Name + ".exe");

   // No types or methods are created for this example.

   // Define the unmanaged version information resource, which
   // contains the attribute informaion applied earlier, and save
   // the assembly. Use the Windows Explorer to examine the properties
   // of the .exe file.
   myAssembly->Save(assemName->Name + ".exe");

Universal Windows Platform
Available since 8
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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