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Assembly.Location Property

Gets the physical location, in codebase format, of the loaded file that contains the manifest.

[Visual Basic]
Public Overridable ReadOnly Property Location As String
[C#]
public virtual string Location {get;}
[C++]
public: __property virtual String* get_Location();
[JScript]
public function get Location() : String;

Property Value

The location of the loaded file that contains the manifest. If the loaded file was shadow-copied, the Location is that of the file after being shadow-copied. If the assembly is loaded from a byte array, such as when using the Load(Byte[]) method, Location is an empty string ("").

Exceptions

Exception Type Condition
SecurityException The caller does not have the required permission.

Example

The following example displays the location of the loaded file that contains the manifest.

[Visual Basic] 
Dim SampleAssembly As [Assembly]
' Instantiate a target object.
Dim Integer1 As New Int32()
Dim Type1 As Type
' Set the Type instance to the target class type.
Type1 = Integer1.GetType()
' Instantiate an Assembly class to the assembly housing the Integer type.  
SampleAssembly = [Assembly].GetAssembly(Integer1.GetType())
' Display the physical location of the assembly containing the manifest.
Console.WriteLine(("Location=" + SampleAssembly.Location))
        End Sub 'Snippet3

[C#] 
Assembly SampleAssembly;
// Instantiate a target object.
Int32 Integer1 = new Int32();
Type Type1;
// Set the Type instance to the target class type.
Type1 = Integer1.GetType();
// Instantiate an Assembly class to the assembly housing the Integer type.  
SampleAssembly = Assembly.GetAssembly(Integer1.GetType());
// Display the physical location of the assembly containing the manifest.
Console.WriteLine("Location=" + SampleAssembly.Location);

[C++] 
Assembly* SampleAssembly;
// Instantiate a target object.
Int32 Integer1(0);
Type* Type1;
// Set the Type instance to the target class type.
Type1 = __box(Integer1)->GetType();
// Instantiate an Assembly class to the assembly housing the Integer type.  
SampleAssembly = Assembly::GetAssembly(__box(Integer1)->GetType());
// Display the physical location of the assembly containing the manifest.
Console::WriteLine(S"Location= {0}", SampleAssembly->Location);

[JScript] 
var SampleAssembly : Assembly;
// Instantiate a target object.
var Integer1 : Int32 = 0;
var Type1 : Type;
// Set the Type instance to the target class type.
Type1 = Integer1.GetType();
// Instantiate an Assembly class to the assembly housing the Integer type.  
SampleAssembly = Assembly.GetAssembly(Integer1.GetType());
// Display the physical location of the assembly containing the manifest.
Console.WriteLine("Location=" + SampleAssembly.Location);

Requirements

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

.NET Framework Security: 

See Also

Assembly Class | Assembly Members | System.Reflection Namespace

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