Gets or sets the underlying network Socket.
Assembly: System (in System.dll)
UdpClient creates a Socket used to send and receive data over a network. Classes deriving from UdpClient can use this property to get or set this Socket. Use the underlying Socket returned from if you require access beyond that which UdpClient provides. You can also use to set the underlying Socket to an existing Socket. This is useful if you want to take advantage of the simplicity of UdpClient using a pre-existing Socket.
Available since 1.1