UdpClient.Client Property


Gets or sets the underlying network Socket.

Namespace:   System.Net.Sockets
Assembly:  System (in System.dll)

member Client : Socket with get, set

Property Value

Type: System.Net.Sockets.Socket

The underlying Network Socket.

UdpClient creates a Socket used to send and receive data over a network. Classes deriving from UdpClient can use this property to get or set this Socket. Use the underlying Socket returned from Client if you require access beyond that which UdpClient provides. You can also use Client to set the underlying Socket to an existing Socket. This is useful if you want to take advantage of the simplicity of UdpClient using a pre-existing Socket.

The following example demonstrates the use of the Client property. In this example, broadcasting is enabled for the underlying Socket.

No code example is currently available or this language may not be supported.

.NET Framework
Available since 1.1
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