UdpAnySourceMulticastClient::ReceiveBufferSize Property
Gets or sets the size, in bytes, of the receive buffer of the Socket used for multicast receive operations on this UdpAnySourceMulticastClient instance.
Assembly: System.Net (in System.Net.dll)
public: [ObsoleteAttribute("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] property int ReceiveBufferSize { int get(); void set(int value); }
| Exception | Condition |
|---|---|
| ArgumentOutOfRangeException | The buffer size specified is less than 0. |
| InvalidOperationException | The multicast group has not yet been joined. |
| ObjectDisposedException | The UdpAnySourceMulticastClient has been disposed. |
The ReceiveBufferSize property gets or sets the size, in bytes, of the receive buffer of the underlying Socket used for multicast receive operations on this UdpAnySourceMulticastClient instance. Specifically, the ReceiveBufferSize property controls the size of the buffer used by the stack when a packet arrives, but the application has not yet called the BeginReceiveFromGroup method. If this buffer gets filled up and packets keep coming before the application calls the BeginReceiveFromGroup and EndReceiveFromGroup methods, old packets will get dropped. The application will never be able to receive the old packets, and will instead receive newer packets when it calls the BeginReceiveFromGroup method.
The default size of the receive buffer on Windows is 8,192 bytes.
Available since 4.5
Silverlight
Available since 4.0
Windows Phone Silverlight
Available since 7.1