SocketInformation Structure
.NET Framework (current version)
Encapsulates the information that is necessary to duplicate a Socket.
Assembly: System (in System.dll)
| Name | Description | |
|---|---|---|
![]() | Options | Gets or sets the options for a Socket. |
![]() | ProtocolInformation | Gets or sets the protocol information for a Socket. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Indicates whether this instance and a specified object are equal.(Inherited from ValueType.) |
![]() | GetHashCode() | Returns the hash code for this instance.(Inherited from ValueType.) |
![]() | GetType() | |
![]() | ToString() | Returns the fully qualified type name of this instance.(Inherited from ValueType.) |
Socket::DuplicateAndClose creates a SocketInformation instance for use with the Socket::Socket(SocketInformation) constructor.
.NET Framework
Available since 2.0
Available since 2.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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