Sends data asynchronously to a specific remote host.
Assembly: System (in System.dll)
Return ValueType: System.Boolean
Returns true if the I/O operation is pending. The SocketAsyncEventArgs.Completed event on the e parameter will be raised upon completion of the operation.
Returns false if the I/O operation completed synchronously. In this case, The SocketAsyncEventArgs.Completed event on the e parameter will not be raised and the e object passed as a parameter may be examined immediately after the method call returns to retrieve the result of the operation.
The SocketAsyncEventArgs.RemoteEndPoint cannot be null.
A socket operation was already in progress using the System.Net.Sockets.SocketAsyncEventArgs object specified in the e parameter.
Windows XP or later is required for this method.
The Socket has been closed.
The protocol specified is connection-oriented, but the Socket is not yet connected.
The method starts an asynchronous send operation to the remote host specified in the SocketAsyncEventArgs.RemoteEndPoint property of the e parameter. Calling the method gives you the ability to send data within a separate execution thread. Although this method is intended for connectionless protocols, works with both connectionless and connection-oriented protocols.
To be notified of completion, you must create a callback method that implements the EventHandler<SocketAsyncEventArgs> delegate and attach the callback to the SocketAsyncEventArgs.Completed event.
The following properties and events on the System.Net.Sockets.SocketAsyncEventArgs object are required to successfully call this method:
The caller may set the SocketAsyncEventArgs.UserToken property to any user state object desired before calling the method, so that the information will be retrievable in the callback method. If the callback needs more information than a single object, a small class can be created to hold the other required state information as members.
If you are using a connection-oriented protocol, you must first call the Accept, AcceptAsync, BeginAccept, BeginConnect, Connect, or ConnectAsync method. Otherwise will throw a SocketException. When using a connection-oriented protocol, the method will ignore the SocketAsyncEventArgs.RemoteEndPoint property and send data to the System.Net.EndPoint established in the Accept, AcceptAsync, BeginAccept, BeginConnect, Connect, or ConnectAsync method.
If you are using a connectionless protocol, you do not need to establish a default remote host with the BeginConnect, Connect, or ConnectAsync method prior to calling . You only need to do this if you intend to call the BeginSend or SendAsync methods. If you do call the BeginConnect, Connect, or ConnectAsync method prior to calling , the SocketAsyncEventArgs.RemoteEndPoint property will override the specified default remote host for that send operation only. You are also not required to call the Bind method. In this case, the underlying service provider will assign the most appropriate local network IP address and port number. Use a port number of zero if you want the underlying service provider to select a free port. If you need to identify the assigned local network IP address and port number, you can use the LocalEndPoint property after the SocketAsyncEventArgs.Completed event is signaled and the associated delegates are called.
If you want to send data to a broadcast address, you must first call the SetSocketOption method and set the socket option for SocketOptionName.Broadcast to true. You must also be sure that the size of your buffer does not exceed the maximum packet size of the underlying service provider. If it does, the datagram will not be sent and will throw a SocketException.
If you specify the DontRoute flag in the SocketAsyncEventArgs.SocketFlags property, the data you are sending will not be routed.
For message-oriented sockets, care must be taken not to exceed the maximum message size of the underlying transport. If the size of the buffer exceeds the maximum packet size of the underlying service provider, the datagram is not sent and will throw a SocketException. The successful completion of a method does not indicate that the data was successfully delivered.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.