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SendPacketsElement Class
Visual Studio 2010
Represents an element in a SendPacketsElement array.
Assembly: System (in System.dll)
The SendPacketsElement type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | SendPacketsElement(array<Byte>) | Initializes a new instance of the SendPacketsElement class using the specified buffer. |
![]() | SendPacketsElement(String) | Initializes a new instance of the SendPacketsElement class using the specified file. |
![]() | SendPacketsElement(array<Byte>, Int32, Int32) | Initializes a new instance of the SendPacketsElement class using the specified buffer, buffer offset, and count. |
![]() | SendPacketsElement(String, Int32, Int32) | Initializes a new instance of the SendPacketsElement class using the specified filename path, offset, and count. |
![]() | SendPacketsElement(array<Byte>, Int32, Int32, Boolean) | Initializes a new instance of the SendPacketsElement class using the specified buffer, buffer offset, and count with an option to combine this element with the next element in a single send request from the sockets layer to the transport. |
![]() | SendPacketsElement(String, Int32, Int32, Boolean) | Initializes a new instance of the SendPacketsElement class using the specified filename path, buffer offset, and count with an option to combine this element with the next element in a single send request from the sockets layer to the transport. |
| Name | Description | |
|---|---|---|
![]() | Buffer | Gets the buffer to be sent if the SendPacketsElement class was initialized with a buffer parameter. |
![]() | Count | Gets the count of bytes to be sent. |
![]() | EndOfPacket | Gets a Boolean value that indicates if this element should not be combined with the next element in a single send request from the sockets layer to the transport. |
![]() | FilePath | Gets the filename of the file to send if the SendPacketsElement class was initialized with a filepath parameter. |
![]() | Offset | Gets the offset, in bytes, from the beginning of the data buffer or file to the location in the buffer or file to start sending the data. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
The SendPacketsElement class is used to enhance the Socket class for use by server applications that use asynchronous network I/O to achieve the highest performance. The SendPacketsElement class is used with the SocketAsyncEventArgs::SendPacketsElements property to get or set a data buffer or file to be sent using the Socket::SendPacketsAsync method.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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