NetworkStream Properties
Assembly: System (in System.dll)
| Name | Description | |
|---|---|---|
![]() | CanRead | Gets a value that indicates whether the NetworkStream supports reading.(Overrides Stream::CanRead.) |
![]() | CanSeek | Gets a value that indicates whether the stream supports seeking. This property is not currently supported.This property always returns false.(Overrides Stream::CanSeek.) |
![]() | CanTimeout | Indicates whether timeout properties are usable for NetworkStream.(Overrides Stream::CanTimeout.) |
![]() | CanWrite | Gets a value that indicates whether the NetworkStream supports writing.(Overrides Stream::CanWrite.) |
![]() | DataAvailable | Gets a value that indicates whether data is available on the NetworkStream to be read. |
![]() | Length | Gets the length of the data available on the stream. This property is not currently supported and always throws a NotSupportedException.(Overrides Stream::Length.) |
![]() | Position | Gets or sets the current position in the stream. This property is not currently supported and always throws a NotSupportedException.(Overrides Stream::Position.) |
![]() | Readable | Gets or sets a value that indicates whether the NetworkStream can be read. |
![]() | ReadTimeout | Gets or sets the amount of time that a read operation blocks waiting for data. (Overrides Stream::ReadTimeout.) |
![]() | Socket | Gets the underlying Socket. |
![]() | Writeable | Gets a value that indicates whether the NetworkStream is writable. |
![]() | WriteTimeout | Gets or sets the amount of time that a write operation blocks waiting for data. (Overrides Stream::WriteTimeout.) |

