The SocketAddress type exposes the following members.
|Equals||Determines whether the specified Object is equal to the current SocketAddress instance. (Overrides Object.Equals(Object).)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Returns a hash value for the SocketAddress. (Overrides Object.GetHashCode().)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents information about the socket address. (Overrides Object.ToString().)|