Stores serialized information from EndPoint derived classes.
The SocketAddress type exposes the following members.
|Equals||Determines whether the specified Object is equal to the current SocketAddress instance. (Overrides Object.Equals(Object).)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. (Overrides Object.GetHashCode().)|
|GetType||Gets the type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns information about the socket address. (Overrides Object.ToString().)|