Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All

ServicePoint::ConnectionLeaseTimeout Property

Gets or sets the number of milliseconds after which an active ServicePoint connection is closed.

Namespace:  System.Net
Assembly:  System (in System.dll)

property int ConnectionLeaseTimeout {
	int get ();
	void set (int value);

Property Value

Type: System::Int32
A Int32 that specifies the number of milliseconds that an active ServicePoint connection remains open. The default is -1, which allows an active ServicePoint connection to stay connected indefinitely. Set this property to 0 to force ServicePoint connections to close after servicing a request.


The value specified for a set operation is a negative number less than -1.

You can use this property to ensure that a ServicePoint object's active connections do not remain open indefinitely. This property is intended for scenarios where connections should be dropped and reestablished periodically, such as load balancing scenarios.

By default, when KeepAlive is true for a request, the MaxIdleTime property sets the time-out for closing ServicePoint connections due to inactivity. If the ServicePoint has active connections, MaxIdleTime has no effect and the connections remain open indefinitely.

When the ConnectionLeaseTimeout property is set to a value other than -1, and after the specified time elapses, an active ServicePoint connection is closed after servicing a request by setting KeepAlive to false in that request.

Setting this value affects all connections managed by the ServicePoint object.

The following code example sets the value of this property.

#using <System.dll>

using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
using namespace System::IO;
using namespace System::Threading;

namespace SystemNetExamples
    public ref class ServicePointExample

        // Pass in the name of the Web page to retrieve.     
        static void PrintResponse(String^ page)

            // Create the request.
            HttpWebRequest^ request;
            Uri^ uri;

                uri = gcnew Uri(page);
            catch (UriFormatException^ ex) 

            request = (HttpWebRequest^) WebRequest::Create(uri); 

            // Get the service point that handles the request's  
            // socket connection.
            ServicePoint^ point = request->ServicePoint;

            // Set the receive buffer size on the underlying socket.
            point->ReceiveBufferSize = 2048;

            // Set the connection lease timeout to infinite.
            point->ConnectionLeaseTimeout = Timeout::Infinite;

            // Send the request.
            HttpWebResponse^ response = 
                (HttpWebResponse^) request->GetResponse();
            Stream^ responseStream = response->GetResponseStream();
            StreamReader^ streamReader = 
                gcnew StreamReader(responseStream);
                // Display the response.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0

Community Additions

© 2015 Microsoft