Specifies the values that define a Peer object.
Assembly: System.Net (in System.Net.dll)
Thetype exposes the following members.
|Equals(Cloud)||Performs a case-sensitive comparison between two cloud objects.|
|Equals(Object)||Determines whether the content of this peer is equivalent to the content of a System object. (Overrides Object.Equals(Object).)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetAvailableClouds||Obtains a collection of peer clouds known to the calling peer.|
|GetCloudByName||Returns the object with the specified cloud name.|
|GetHashCode||Overrides GetHashCode. (Overrides Object.GetHashCode().)|
|GetObjectData||Populates a System.Runtime.Serialization information object with the data needed to serialize the .|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string representation of the current . (Overrides Object.ToString().)|
A is a set of nodes that can communicate with each other through the network. Cloud, peer mesh, and peer-to-peer graph are synonymous. A single peer or node may be connected to more than one cloud.
Communication between nodes should never cross from one cloud to another. A instance is uniquely identified by its name, which is case-sensitive.
Clouds are tied very closely to network interfaces. On a multi-homed machine with two network cards attached to different subnets, three clouds will be returned: one for each of the link local addresses per interface, and a single global scope cloud.