PhysicalAddress Constructor (array<Byte>^)

 

Initializes a new instance of the PhysicalAddress class.

Namespace:   System.Net.NetworkInformation
Assembly:  System (in System.dll)

public:
PhysicalAddress(
	array<unsigned char>^ address
)

Parameters

address
Type: array<System::Byte>^

A Byte array containing the address.

In common scenarios, applications do not need to call this constructor; instances of this class are returned by the GetPhysicalAddress method.

Note that you can also use the Parse method to create a new instance of PhysicalAddress.

The following code example creates a new PhysicalAddress object.

array<PhysicalAddress^>^ StoreNetworkInterfaceAddresses()
{
   IPGlobalProperties^ computerProperties = IPGlobalProperties::GetIPGlobalProperties();
   array<NetworkInterface^>^nics = NetworkInterface::GetAllNetworkInterfaces();
   if ( nics == nullptr || nics->Length < 1 )
   {
      Console::WriteLine( L"  No network interfaces found." );
      return nullptr;
   }

   array<PhysicalAddress^>^ addresses = gcnew array<PhysicalAddress^>(nics->Length);
   int i = 0;
   IEnumerator^ myEnum2 = nics->GetEnumerator();
   while ( myEnum2->MoveNext() )
   {
      NetworkInterface^ adapter = safe_cast<NetworkInterface^>(myEnum2->Current);
      IPInterfaceProperties^ properties = adapter->GetIPProperties();
      PhysicalAddress^ address = adapter->GetPhysicalAddress();
      array<Byte>^bytes = address->GetAddressBytes();
      PhysicalAddress^ newAddress = gcnew PhysicalAddress( bytes );
      addresses[ i++ ] = newAddress;
   }

   return addresses;
}


.NET Framework
Available since 2.0
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