PhysicalAddress.GetAddressBytes Method ()

 
System_CAPS_noteNote

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Returns the address of the current instance.

Namespace:   System.Net.NetworkInformation
Assembly:  System (in System.dll)

public byte[] GetAddressBytes()

Return Value

Type: System.Byte[]

A Byte array containing the address.

The following code example calls this method to retrieve the address of a PhysicalAddress and formats the address for display.

public static void ShowNetworkInterfaces()
{
    IPGlobalProperties computerProperties = IPGlobalProperties.GetIPGlobalProperties();
    NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
    Console.WriteLine("Interface information for {0}.{1}     ",
            computerProperties.HostName, computerProperties.DomainName);
    if (nics == null || nics.Length < 1)
    {
        Console.WriteLine("  No network interfaces found.");
        return;
    }

    Console.WriteLine("  Number of interfaces .................... : {0}", nics.Length);
    foreach (NetworkInterface adapter in nics)
    {
        IPInterfaceProperties properties = adapter.GetIPProperties(); //  .GetIPInterfaceProperties();
        Console.WriteLine();
        Console.WriteLine(adapter.Description);
        Console.WriteLine(String.Empty.PadLeft(adapter.Description.Length,'='));
        Console.WriteLine("  Interface type .......................... : {0}", adapter.NetworkInterfaceType);
        Console.Write("  Physical address ........................ : ");
        PhysicalAddress address = adapter.GetPhysicalAddress();
        byte[] bytes = address.GetAddressBytes();
        for(int i = 0; i< bytes.Length; i++)
        {
            // Display the physical address in hexadecimal.
            Console.Write("{0}", bytes[i].ToString("X2"));
            // Insert a hyphen after each byte, unless we are at the end of the 
            // address.
            if (i != bytes.Length -1)
            {
                 Console.Write("-");
            }
        }
        Console.WriteLine();
    }
}

.NET Framework
Available since 2.0
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