PhysicalAddress Class
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PhysicalAddress Class

 

Provides the Media Access Control (MAC) address for a network interface (adapter).

Namespace:   System.Net.NetworkInformation
Assembly:  System (in System.dll)

System.Object
  System.Net.NetworkInformation.PhysicalAddress

public class PhysicalAddress

NameDescription
System_CAPS_pubmethodPhysicalAddress(Byte[])

Initializes a new instance of the PhysicalAddress class.

NameDescription
System_CAPS_pubmethodEquals(Object)

Compares two PhysicalAddress instances.(Overrides Object.Equals(Object).)

System_CAPS_protmethodFinalize()

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)

System_CAPS_pubmethodGetAddressBytes()

Returns the address of the current instance.

System_CAPS_pubmethodGetHashCode()

Returns the hash value of a physical address.(Overrides Object.GetHashCode().)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

Creates a shallow copy of the current Object.(Inherited from Object.)

System_CAPS_pubmethodSystem_CAPS_staticParse(String)

Parses the specified String and stores its contents as the address bytes of the PhysicalAddress returned by this method.

System_CAPS_pubmethodToString()

Returns the String representation of the address of this instance.(Overrides Object.ToString().)

NameDescription
System_CAPS_pubfieldSystem_CAPS_staticNone

Returns a new PhysicalAddress instance with a zero length address. This field is read-only.

The MAC address, or physical address, is a hardware address that uniquely identifies each node, such as a computer or printer, on a network.

Instances of this class are returned by the NetworkInterface.GetPhysicalAddress method.

The following code example displays the physical addresses of all interfaces on the local computer.

public static void ShowNetworkInterfaces()
{
    IPGlobalProperties computerProperties = IPGlobalProperties.GetIPGlobalProperties();
    NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
    Console.WriteLine("Interface information for {0}.{1}     ",
            computerProperties.HostName, computerProperties.DomainName);
    if (nics == null || nics.Length < 1)
    {
        Console.WriteLine("  No network interfaces found.");
        return;
    }

    Console.WriteLine("  Number of interfaces .................... : {0}", nics.Length);
    foreach (NetworkInterface adapter in nics)
    {
        IPInterfaceProperties properties = adapter.GetIPProperties(); //  .GetIPInterfaceProperties();
        Console.WriteLine();
        Console.WriteLine(adapter.Description);
        Console.WriteLine(String.Empty.PadLeft(adapter.Description.Length,'='));
        Console.WriteLine("  Interface type .......................... : {0}", adapter.NetworkInterfaceType);
        Console.Write("  Physical address ........................ : ");
        PhysicalAddress address = adapter.GetPhysicalAddress();
        byte[] bytes = address.GetAddressBytes();
        for(int i = 0; i< bytes.Length; i++)
        {
            // Display the physical address in hexadecimal.
            Console.Write("{0}", bytes[i].ToString("X2"));
            // Insert a hyphen after each byte, unless we are at the end of the 
            // address.
            if (i != bytes.Length -1)
            {
                 Console.Write("-");
            }
        }
        Console.WriteLine();
    }
}

Universal Windows Platform
Available since 10
.NET Framework
Available since 2.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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