IPGlobalStatistics.PacketReassemblyTimeout Property

 

Gets the maximum amount of time within which all fragments of an Internet Protocol (IP) packet must arrive.

Namespace:   System.Net.NetworkInformation
Assembly:  System (in System.dll)

public abstract long PacketReassemblyTimeout { get; }

Property Value

Type: System.Int64

An Int64 value that specifies the maximum number of milliseconds within which all fragments of a packet must arrive to avoid being discarded.

Packets that exceed the maximum size for IP transport are broken into fragments and reassembled at the destination. If all fragments that make up a fragmented IP packet do not arrive within the allowed time, the packet is discarded.

The following code example displays reassembly statistics for IP packets.

public static void ShowFragmentationStatistics()
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = properties.GetIPv4GlobalStatistics();
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}", 
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}", 
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}", 
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}", 
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}", 
        ipstat.PacketFragmentFailures);
}

.NET Framework
Available since 2.0
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