This documentation is archived and is not being maintained.

IPEndPoint.Create Method

Creates an endpoint from a socket address.

Namespace: System.Net
Assembly: System (in system.dll)

virtual EndPoint^ Create (
	SocketAddress^ socketAddress
) override
public EndPoint Create (
	SocketAddress socketAddress
public override function Create (
	socketAddress : SocketAddress
) : EndPoint
Not applicable.



The SocketAddress to use for the endpoint.

Return Value

An EndPoint instance using the specified socket address.

Exception typeCondition


The AddressFamily of socketAddress is not equal to the AddressFamily of the current instance.


socketAddress.Size < 8.

The following example uses the specified SocketAddress to create an IPEndPoint.

// Recreate the connection endpoint from the serialized information.
IPEndPoint^ endpoint = gcnew IPEndPoint( (__int64)0,0 );
IPEndPoint^ clonedIPEndPoint = dynamic_cast<IPEndPoint^>(endpoint->Create( socketAddress ));
Console::WriteLine( "clonedIPEndPoint: {0}", clonedIPEndPoint );

// Recreate the connection endpoint from the serialized information.
IPEndPoint endpoint = new IPEndPoint(0, 0);
IPEndPoint clonedIPEndPoint = 
Console.WriteLine(("clonedIPEndPoint: " 
    + clonedIPEndPoint.ToString()));

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0