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IPAddress Class

Provides an Internet Protocol (IP) address.

Namespace:  System.Net
Assembly:  System (in System.dll)

public class IPAddress

The IPAddress class contains the address of a computer on an IP network.

The following code example shows how to query a server to obtain the family addresses and the IP addresses it supports.

No code example is currently available or this language may not be supported.
// This program shows how to use the IPAddress class to obtain a server 
// IP addressess and related information.

#using <mscorlib.dll>
#using <System.dll>
using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
using namespace System::Text::RegularExpressions;

* The IPAddresses method obtains the selected server IP address information.
* It then displays the type of address family supported by the server and its 
* IP address in standard and byte format.
void IPAddresses(String* server) 
        System::Text::ASCIIEncoding* ASCII = new System::Text::ASCIIEncoding();

        // Get server related information.
        IPHostEntry* heserver = Dns::Resolve(server);

        // Loop on the AddressList
        System::Collections::IEnumerator* myEnum = heserver->AddressList->GetEnumerator();
        while (myEnum->MoveNext())
            IPAddress* curAdd = __try_cast<IPAddress*>(myEnum->Current);

            // Display the type of address family supported by the server. If the
            // server is IPv6-enabled this value is: InternNetworkV6. If the server
            // is also IPv4-enabled there will be an additional value of InterNetwork.
            Console::WriteLine(S"AddressFamily: {0}", __box(curAdd->AddressFamily));

            // Display the ScopeId property in case of IPV6 addresses.
            if(__box(curAdd->AddressFamily)->ToString() == __box(ProtocolFamily::InterNetworkV6)->ToString())
                Console::WriteLine(S"Scope Id: {0}", __box(curAdd->ScopeId));

            // Display the server IP address in the standard format. In 
            // IPv4 the format will be dotted-quad notation, in IPv6 it will be
            // in in colon-hexadecimal notation.
            Console::WriteLine(S"Address: {0}", curAdd);

            // Display the server IP address in byte format.
            Console::Write(S"AddressBytes: ");

            Byte bytes[] = curAdd->GetAddressBytes();
            for (int i = 0; i < bytes->Length; i++) 



    catch (Exception* e) 
        Console::WriteLine(S"[DoResolve] Exception: {0}", e);

// This IPAddressAdditionalInfo displays additional server address information.
void IPAddressAdditionalInfo() 
        // Display the flags that show if the server supports IPv4 or IPv6
        // address schemas.
        Console::WriteLine(S"\r\nSupportsIPv4: {0}", __box(Socket::SupportsIPv4));
        Console::WriteLine(S"SupportsIPv6: {0}", __box(Socket::SupportsIPv6));

        if (Socket::SupportsIPv6)
            // Display the server Any address. This IP address indicates that the server 
            // should listen for client activity on all network interfaces. 
            Console::WriteLine(S"\r\nIPv6Any: {0}", IPAddress::IPv6Any);

            // Display the server loopback address. 
            Console::WriteLine(S"IPv6Loopback: {0}", IPAddress::IPv6Loopback);

            // Used during autoconfiguration first phase.
            Console::WriteLine(S"IPv6None: {0}", IPAddress::IPv6None);

            Console::WriteLine(S"IsLoopback(IPv6Loopback): {0}", __box(IPAddress::IsLoopback(IPAddress::IPv6Loopback)));
        Console::WriteLine(S"IsLoopback(Loopback): {0}", __box(IPAddress::IsLoopback(IPAddress::Loopback)));
    catch (Exception* e) 
        Console::WriteLine(S"[IPAddresses] Exception: {0}", e);

int main() 
    String* args[] = Environment::GetCommandLineArgs();

    String* server = 0;

    // Define a regular expression to parse user's input.
    // This is a security check. It allows only
    // alphanumeric input string between 2 to 40 character long.
    Regex* rex = new Regex(S"^[a-zA-Z]\\w{1,39}$");

    if (args->Length < 2)
        // If no server name is passed as an argument to this program, use the current 
        // server name as default.
        server = Dns::GetHostName();
        Console::WriteLine(S"Using current host: {0}", server);
        server = args[1];
        if (!(rex->Match(server))->Success)
            Console::WriteLine(S"Input string format not allowed.");
            return -1;

    // Get the list of the addresses associated with the requested server.

    // Get additonal address information.


Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0