HttpWebResponse.GetResponseStream Method ()


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Gets the stream that is used to read the body of the response from the server.

Namespace:   System.Net
Assembly:  System (in System.dll)

public override Stream GetResponseStream()

Return Value

Type: System.IO.Stream

A Stream containing the body of the response.

Exception Condition

There is no response stream.


The current instance has been disposed.

The GetResponseStream method returns the data stream from the requested Internet resource.


You must call either the Stream.Close or the HttpWebResponse.Close method to close the stream and release the connection for reuse. It is not necessary to call both Stream.Close and HttpWebResponse.Close, but doing so does not cause an error. Failure to close the stream will cause your application to run out of connections.


This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing in the .NET Framework.

The following example demonstrates how to use GetResponseStream to return the Stream instance used to read the response from the server.

        // Creates an HttpWebRequest with the specified URL. 
HttpWebRequest myHttpWebRequest = (HttpWebRequest)WebRequest.Create(url); 
// Sends the HttpWebRequest and waits for the response.			
HttpWebResponse myHttpWebResponse = (HttpWebResponse)myHttpWebRequest.GetResponse(); 
// Gets the stream associated with the response.
Stream receiveStream = myHttpWebResponse.GetResponseStream();
Encoding encode = System.Text.Encoding.GetEncoding("utf-8");
// Pipes the stream to a higher level stream reader with the required encoding format. 
StreamReader readStream = new StreamReader( receiveStream, encode );
        Console.WriteLine("\r\nResponse stream received.");
Char[] read = new Char[256];
    		// Reads 256 characters at a time.    
int count = readStream.Read( read, 0, 256 );
while (count > 0) 
					// Dumps the 256 characters on a string and displays the string to the console.
		String str = new String(read, 0, count);
		count = readStream.Read(read, 0, 256);
// Releases the resources of the response.
// Releases the resources of the Stream.

Universal Windows Platform
Available since 8
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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