Authorization::Complete Property


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Gets the completion status of the authorization.

Namespace:   System.Net
Assembly:  System (in System.dll)

property bool Complete {
	bool get();

Property Value

Type: System::Boolean

true if the authentication process is complete; otherwise, false.

The Complete property is set to true when the authentication process between the client and the server is finished. Some authentication modules, such as the Kerberos module, use multiple round trips between the client and server to complete the authentication process. To keep the WebRequest or descendant that initiated the authentication process from interrupting while authorization is taking place, the authentication module sets the Complete property to false.

The following code example uses the Complete property to get the completion status of the authorization. For a complete example, refer to the AuthenticationManager class.

// Create the encrypted string according to the Basic authentication format as
// follows:
// a)Concatenate username and password separated by colon;
// b)Apply ASCII encoding to obtain a stream of bytes;
// c)Apply Base64 Encoding to this array of bytes to obtain the encoded
// authorization.
String^ BasicEncrypt = String::Concat( MyCreds->UserName, ":", MyCreds->Password );
String^ BasicToken = String::Concat( "Basic ", Convert::ToBase64String( ASCII->GetBytes( BasicEncrypt ) ) );

// Create an Authorization object using the above encoded authorization.
Authorization^ resourceAuthorization = gcnew Authorization( BasicToken );

// Get the Message property which contains the authorization string that the
// client returns to the server when accessing protected resources
Console::WriteLine( "\n Authorization Message: {0}", resourceAuthorization->Message );

// Get the Complete property which is set to true when the authentication process
// between the client and the server is finished.
Console::WriteLine( "\n Authorization Complete: {0}", resourceAuthorization->Complete );

.NET Framework
Available since 1.1
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