MessageQueuePermissionEntryCollection::Item Property (Int32)

 

Gets or sets the object at a specified index.

Namespace:   System.Messaging
Assembly:  System.Messaging (in System.Messaging.dll)

public:
property MessageQueuePermissionEntry^ default[
	int index
] {
	MessageQueuePermissionEntry^ get(int index);
	void set(int index, MessageQueuePermissionEntry^ value);
}

Parameters

index
Type: System::Int32

The zero-based index into the collection.

Property Value

Type: System.Messaging::MessageQueuePermissionEntry^

The MessageQueuePermissionEntry that exists at the specified index.

The following code example demonstrates the use of Item.

// Connect to a queue on the local computer.
MessageQueue^ queue = gcnew MessageQueue(".\\exampleQueue");

// Create a new instance of MessageQueuePermission.
MessageQueuePermission^ permission = gcnew MessageQueuePermission();

// Get an instance of MessageQueuePermissionEntryCollection from the
// permission's PermissionEntries property.
MessageQueuePermissionEntryCollection^ collection =
    permission->PermissionEntries;

// Create a new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry^ entry = gcnew MessageQueuePermissionEntry(
    MessageQueuePermissionAccess::Receive, 
    queue->MachineName, 
    queue->Label, 
    queue->Category.ToString());

// Add the entry to the collection.
collection->Add(entry);

// Display the entry's properties, using the collection's Item
// accessor.
Console::WriteLine("collection[0].PermissionAccess: {0}",
    collection[0]->PermissionAccess);
Console::WriteLine("collection[0].MachineName: {0}",
    collection[0]->MachineName);
Console::WriteLine("collection[0].Label: {0}", collection[0]->Label);
Console::WriteLine("collection[0].Category: {0}",
    collection[0]->Category);

queue->Close();

.NET Framework
Available since 1.1
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