SystemSound Class

 

Represents a system sound type.

Namespace:   System.Media
Assembly:  System (in System.dll)

System.Object
  System.Media.SystemSound

[HostProtectionAttribute(SecurityAction.LinkDemand, UI = true)]
public class SystemSound

NameDescription
System_CAPS_pubmethodEquals(Object)

Determines whether the specified object is equal to the current object.(Inherited from Object.)

System_CAPS_protmethodFinalize()

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

Serves as the default hash function. (Inherited from Object.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

Creates a shallow copy of the current Object.(Inherited from Object.)

System_CAPS_pubmethodPlay()

Plays the system sound type.

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

The following code example demonstrates the use of the Asterisk property.

// Plays the sound associated with the Asterisk system event.
SystemSounds.Asterisk.Play();

.NET Framework
Available since 2.0

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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