SoundPlayer.SoundLocation Property

Gets or sets the file path or URL of the .wav file to load.

Namespace: System.Media
Assembly: System (in system.dll)

public string SoundLocation { get; set; }
/** @property */
public String get_SoundLocation ()

/** @property */
public void set_SoundLocation (String value)

public function get SoundLocation () : String

public function set SoundLocation (value : String)

Not applicable.

Property Value

The file path or URL from which to load a .wav file, or String.Empty if no file path is present. The default is String.Empty.

This property is set to String.Empty when the Stream property is set to a Stream.

The following code example demonstrates the use of the SoundLocation property to assign the .wav file source to an instance of the SoundPlayer class. This code example is part of a larger example provided for the SoundPlayer class.

try
{
    // Assign the selected file's path to 
    // the SoundPlayer object.  
    player.SoundLocation = filepathTextbox.Text;

    // Load the .wav file.
    player.Load();
}
catch (Exception ex)
{
    ReportStatus(ex.Message);
}

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0

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