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Represents a reader that can read a sequential series of characters.
The TextReader type exposes the following members.
|Close||Closes the TextReader and releases any system resources associated with the TextReader.|
|CreateObjRef||Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.)|
|Dispose||Overloaded. Releases all resources used by the TextReader object.|
|Equals||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetLifetimeService||Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.)|
|GetType||Gets the type of the current instance. (Inherited from Object.)|
|InitializeLifetimeService||Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.)|
|Peek||Reads the next character without changing the state of the reader or the character source. Returns the next available character without actually reading it from the input stream.|
|Read||Overloaded. Reads data from an input stream.|
|ReadBlock||Reads a maximum of count characters from the current stream, and writes the data to buffer, beginning at index.|
|ReadLine||Reads a line of characters from the current stream and returns the data as a string.|
|ReadToEnd||Reads all characters from the current position to the end of the TextReader and returns them as one string.|
|Synchronized||Creates a thread-safe wrapper around the specified TextReader.|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|