Implements a TextReader that reads characters from a byte stream in a particular encoding.
Assembly: mscorlib (in mscorlib.dll)
is designed for character input in a particular encoding, whereas the Stream class is designed for byte input and output. Use for reading lines of information from a standard text file.
defaults to UTF-8 encoding unless specified otherwise, instead of defaulting to the ANSI code page for the current system. UTF-8 handles Unicode characters correctly and provides consistent results on localized versions of the operating system.
By default, a is not thread safe. See TextReader.Synchronized for a thread-safe wrapper.
The Read(Char(), Int32, Int32) and Write(Char(), Int32, Int32) method overloads read and write the number of characters specified by the count parameter. These are to be distinguished from BufferedStream.Read and BufferedStream.Write, which read and write the number of bytes specified by the count parameter. Use the BufferedStream methods only for reading and writing an integral number of byte array elements.
When reading from a Stream, it is more efficient to use a buffer that is the same size as the internal buffer of the stream.
For a list of common I/O tasks, see Common I/O Tasks.
The following example uses an instance of to read text from a file.
Imports System Imports System.IO Class Test Public Shared Sub Main() Try ' Create an instance of StreamReader to read from a file. Dim sr As StreamReader = New StreamReader("TestFile.txt") Dim line As String ' Read and display the lines from the file until the end ' of the file is reached. Do line = sr.ReadLine() Console.WriteLine(Line) Loop Until line Is Nothing sr.Close() Catch E As Exception ' Let the user know what went wrong. Console.WriteLine("The file could not be read:") Console.WriteLine(E.Message) End Try End Sub End Class
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.