IsolatedStorageFileStream.Read Method (Byte[], Int32, Int32)


Copies bytes from the current buffered IsolatedStorageFileStream object to an array.

Namespace:   System.IO.IsolatedStorage
Assembly:  mscorlib (in mscorlib.dll)

public override int Read(
	byte[] buffer,
	int offset,
	int count


Type: System.Byte[]

The buffer to read.

Type: System.Int32

The offset in the buffer at which to begin writing.

Type: System.Int32

The maximum number of bytes to read.

Return Value

Type: System.Int32

The total number of bytes read into the buffer. This can be less than the number of bytes requested if that many bytes are not currently available, or zero if the end of the stream is reached.

The buffer parameter can be an instance of the Buffer class, or an array of one of the following types: Byte, SByte, Char, Int16, Int32, Int64, UInt16, UInt32, UInt64, Single, or Double. The offset parameter gives the offset of the byte in buffer at which to begin writing (index in the buffer), and the count parameter gives the maximum number of bytes that will be read from this stream. The returned value is the actual number of bytes read, or zero if the end of the stream is reached. If the read operation is successful, the current position of the stream is advanced by the number of bytes read. If an exception occurs, the current position of the stream is unchanged.

The Read method treats the buffer parameter as a block of bytes, regardless of its actual type. Likewise, the offset and count parameters are always specified in bytes. For buffer parameters other than byte arrays, this means that an element index must be multiplied by the element size in bytes to form a correct value for offset or count.

The Read method will return zero only if the end of the stream is reached. In all other cases, Read always reads at least one byte from the stream before returning. If no data is available from the IsolatedStorageFileStream object upon a call to Read, the method will block until at least one byte of data can be returned.

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
Available since 2.0
Windows Phone Silverlight
Available since 7.0
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