FileStream.CanSeek Property

Gets a value indicating whether the current stream supports seeking.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

virtual property bool CanSeek {
	bool get () override;
/** @property */
public boolean get_CanSeek ()

public override function get CanSeek () : boolean

Not applicable.

Property Value

true if the stream supports seeking; false if the stream is closed or if the FileStream was constructed from an operating-system handle such as a pipe or output to the console.

If a class derived from Stream does not support seeking, calls to Length, SetLength, Position, and Seek throw a NotSupportedException.

If the stream is closed, this property returns false.

The following example uses the CanSeek property to check whether a stream supports seeking.

using namespace System;
using namespace System::IO;
using namespace System::Text;

int main()
   String^ path = "c:\\temp\\MyTest.txt";
   // Delete the file if it exists.
   if ( File::Exists( path ) )
      File::Delete( path );

   //Create the file.
   FileStream^ fs = File::Create( path );
      if ( fs->CanSeek )
         Console::WriteLine( "The stream connected to {0} is seekable.", path );
         Console::WriteLine( "The stream connected to {0} is not seekable.", path );
      if ( fs )
         delete (IDisposable^)fs;

import System.*;
import System.IO.*;
import System.Text.*;

class Test
    public static void main(String[] args)
        String path = "c:\\temp\\MyTest.txt";

        // Delete the file if it exists.
        if (File.Exists(path)) {
        //Create the file.
        FileStream fs = File.Create(path);
        try {
            if (fs.get_CanSeek()) {
                Console.WriteLine("The stream connected to {0} " 
                    + "is seekable.", path);
            else {
                Console.WriteLine("The stream connected to {0} is not " 
                    + " seekable.", path);
        finally {

    } //main
} //Test

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0

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