FileMode Enumeration
Silverlight
Specifies how the operating system should open a file.
Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)
| Member name | Description | |
|---|---|---|
![]() ![]() | CreateNew | Specifies that the operating system should create a new file. |
![]() ![]() | Create | Specifies that the operating system should create a new file. If the file already exists, it will be overwritten. Create is equivalent to requesting that if the file does not exist, use CreateNew; otherwise, use Truncate. |
![]() ![]() | Open | Specifies that the operating system should open an existing file. The ability to open the file is dependent on the value specified by FileAccess. A System.IO.FileNotFoundException is thrown if the file does not exist. |
![]() ![]() | OpenOrCreate | Specifies that the operating system should open a file if it exists; otherwise, a new file should be created. |
![]() ![]() | Truncate | Specifies that the operating system should open an existing file. Once opened, the file should be truncated so that its size is zero bytes. |
![]() ![]() | Append | Opens the file if it exists and seeks to the end of the file, or creates a new file. Append can only be used in conjunction with Write. Attempting to seek to a position before the end of the file will throw an IOException and any attempt to read fails and throws an NotSupportedException. |
Specify a FileMode parameter IsolatedStorageFileStream constructors.
The following example opens an existing file. This example is part of a larger example provided for the IsolatedStorageFile class.
// Write to an existing file: MyApp1\SubDir1\MyApp1A.txt // Determine if the file exists before writing to it. string filePath = Path.Combine(subdirectory1, "MyApp1A.txt"); if (store.FileExists(filePath)) { try { using (StreamWriter sw = new StreamWriter(store.OpenFile(filePath, FileMode.Open, FileAccess.Write))) { sw.WriteLine("To do list:"); sw.WriteLine("1. Buy supplies."); } } catch (IsolatedStorageException ex) { sb.AppendLine(ex.Message); } }
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
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