CultureAndRegionInfoBuilder::CultureName Property

 

Gets the name of the culture being created.

Namespace:   System.Globalization
Assembly:  sysglobl (in sysglobl.dll)

public:
property String^ CultureName {
	String^ get();
}

Property Value

Type: System::String^

The culture name of the current CultureAndRegionInfoBuilder object.

The return value is the name of the culture specified in the CultureAndRegionInfoBuilder constructor. If the specified culture name is the same as an existing culture, except for case, the return value is the name of the existing culture, not the specified culture name.

The CultureName property corresponds to the Name property.

The following code example creates a custom culture with a private use prefix, then lists a set of its properties. The first property lists the name of the culture.

// This example demonstrates a System.Globalization.Culture-
// AndRegionInfoBuilder constructor and some of the properties 
// of a custom culture object created with the constructor.

#using <sysglobl.dll>

using namespace System;
using namespace System::Globalization;

int main()
{
    CultureAndRegionInfoBuilder^ builder = 
        gcnew CultureAndRegionInfoBuilder
        ("x-en-US-sample", CultureAndRegionModifiers::None);

    // Display some of the properties 
    // for the en-US culture.
    Console::WriteLine("CultureName:. . . . . . . . . . {0}", 
        builder->CultureName);
    Console::WriteLine("CultureEnglishName: . . . . . . {0}", 
        builder->CultureEnglishName);
    Console::WriteLine("CultureNativeName:. . . . . . . {0}", 
        builder->CultureNativeName);
    Console::WriteLine("GeoId:. . . . . . . . . . . . . {0}", 
        builder->GeoId);
    Console::WriteLine("IsMetric: . . . . . . . . . . . {0}", 
        builder->IsMetric);
    Console::WriteLine("ISOCurrencySymbol:. . . . . . . {0}", 
        builder->ISOCurrencySymbol);
    Console::WriteLine("RegionEnglishName:. . . . . . . {0}", 
        builder->RegionEnglishName);
    Console::WriteLine("RegionName: . . . . . . . . . . {0}", 
        builder->RegionName);
    Console::WriteLine("RegionNativeName: . . . . . . . {0}", 
        builder->RegionNativeName);
    Console::WriteLine("ThreeLetterISOLanguageName: . . {0}", 
        builder->ThreeLetterISOLanguageName);
    Console::WriteLine("ThreeLetterISORegionName: . . . {0}", 
        builder->ThreeLetterISORegionName);
    Console::WriteLine("ThreeLetterWindowsLanguageName: {0}", 
        builder->ThreeLetterWindowsLanguageName);
    Console::WriteLine("ThreeLetterWindowsRegionName: . {0}", 
        builder->ThreeLetterWindowsRegionName);
    Console::WriteLine("TwoLetterISOLanguageName: . . . {0}", 
        builder->TwoLetterISOLanguageName);
    Console::WriteLine("TwoLetterISORegionName: . . . . {0}", 
        builder->TwoLetterISORegionName);
}

/*
This code example produces the following results:

CultureName:. . . . . . . . . . en-US
CultureEnglishName: . . . . . . English (United States)
CultureNativeName:. . . . . . . English (United States)
GeoId:. . . . . . . . . . . . . 244
IsMetric: . . . . . . . . . . . False
ISOCurrencySymbol:. . . . . . . USD
RegionEnglishName:. . . . . . . United States
RegionName: . . . . . . . . . . US
RegionNativeName: . . . . . . . United States
ThreeLetterISOLanguageName: . . eng
ThreeLetterISORegionName: . . . USA
ThreeLetterWindowsLanguageName: ENU
ThreeLetterWindowsRegionName: . USA
TwoLetterISOLanguageName: . . . en
TwoLetterISORegionName: . . . . US

*/

.NET Framework
Available since 2.0
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