[This topic is pre-release documentation and is subject to change in future releases. Blank topics are included as placeholders.]
Specifies the quality of text rendering.
The following tables list the members exposed by the TextRenderingHint type.
|Each character is drawn using its antialiased glyph bitmap without hinting. Better quality due to antialiasing. Stem width differences may be noticeable because hinting is turned off.|
|Each character is drawn using its antialiased glyph bitmap with hinting. Much better quality due to antialiasing, but at a higher performance cost.|
|Each character is drawn using its glyph ClearType bitmap with hinting. The highest quality setting. Used to take advantage of ClearType font features.|
|Each character is drawn using its glyph bitmap. Hinting is not used.|
|Each character is drawn using its glyph bitmap. Hinting is used to improve character appearance on stems and curvature.|
|Each character is drawn using its glyph bitmap, with the system default rendering hint. The text will be drawn using whatever font-smoothing settings the user has selected for the system.|