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SystemIcons Class

Each property of the SystemIcons class is an Icon object for Windows system-wide icons. This class cannot be inherited.


Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public sealed class SystemIcons

The SystemIcons type exposes the following members.

Public propertyStatic memberApplicationGets an Icon object that contains the default application icon (WIN32: IDI_APPLICATION).
Public propertyStatic memberAsteriskGets an Icon object that contains the system asterisk icon (WIN32: IDI_ASTERISK).
Public propertyStatic memberErrorGets an Icon object that contains the system error icon (WIN32: IDI_ERROR).
Public propertyStatic memberExclamationGets an Icon object that contains the system exclamation icon (WIN32: IDI_EXCLAMATION).
Public propertyStatic memberHandGets an Icon object that contains the system hand icon (WIN32: IDI_HAND).
Public propertyStatic memberInformationGets an Icon object that contains the system information icon (WIN32: IDI_INFORMATION).
Public propertyStatic memberQuestionGets an Icon object that contains the system question icon (WIN32: IDI_QUESTION).
Public propertyStatic memberShieldGets an Icon object that contains the shield icon.
Public propertyStatic memberWarningGets an Icon object that contains the system warning icon (WIN32: IDI_WARNING).
Public propertyStatic memberWinLogoGets an Icon object that contains the Windows logo icon (WIN32: IDI_WINLOGO).

Public methodEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)

The following code example demonstrates how to load a bitmap from an Icon handle, using the GraphicsUnit enumeration, and the use of the Round method to draw the rectangle bounds of a bitmap.

This example is designed to be used with Windows Forms. Create a form that contains a button named Button2. Paste the code into the form and associate this method with the button's Click event.

private void Button2_Click(System.Object sender, System.EventArgs e)

    Bitmap bitmap1 = Bitmap.FromHicon(SystemIcons.Hand.Handle);
    Graphics formGraphics = this.CreateGraphics();
    GraphicsUnit units = GraphicsUnit.Point;

    RectangleF bmpRectangleF = bitmap1.GetBounds(ref units);
    Rectangle bmpRectangle = Rectangle.Round(bmpRectangleF);
    formGraphics.DrawRectangle(Pens.Blue, bmpRectangle);

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.