Region Class
Describes the interior of a graphics shape composed of rectangles and paths. This class cannot be inherited.
Assembly: System.Drawing (in System.Drawing.dll)
A region is scalable because its coordinates are specified in world coordinates. On a drawing surface, however, its interior is dependent on the size and shape of the pixels representing it. An application can use regions to clip the output of drawing operations. The window manager uses regions to define the drawing area of windows. These regions are called clipping regions. An application can also use regions in hit-testing operations, such as checking whether a point or a rectangle intersects a region. An application can fill a region by using a Brush object.
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.