Region Class
Assembly: System.Drawing (in system.drawing.dll)
A region is scalable because its coordinates are specified in world coordinates. On a drawing surface, however, its interior is dependent on the size and shape of the pixels representing it. An application can use regions to clip the output of drawing operations. The window manager uses regions to define the drawing area of windows. These regions are called clipping regions. An application can also use regions in hit-testing operations, such as checking whether a point or a rectangle intersects a region. An application can fill a region by using a Brush object.
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.