ImageAnimator Class
Animates an image that has time-based frames.
Assembly: System.Drawing (in System.Drawing.dll)
| Name | Description | |
|---|---|---|
![]() ![]() | Animate(Image^, EventHandler^) | Displays a multiple-frame image as an animation. |
![]() ![]() | CanAnimate(Image^) | Returns a Boolean value indicating whether the specified image contains time-based frames. |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() ![]() | StopAnimate(Image^, EventHandler^) | Terminates a running animation. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
![]() ![]() | UpdateFrames() | Advances the frame in all images currently being animated. The new frame is drawn the next time the image is rendered. |
![]() ![]() | UpdateFrames(Image^) | Advances the frame in the specified image. The new frame is drawn the next time the image is rendered. This method applies only to images with time-based frames. |
Available since 1.1
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

