Icon::Handle Property

 

Gets the Windows handle for this Icon. This is not a copy of the handle; do not free it.

Namespace:   System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public:
[BrowsableAttribute(false)]
property IntPtr Handle {
	IntPtr get();
}

Property Value

Type: System::IntPtr

The Windows handle for the icon.

The following code example demonstrates how to load a bitmap from an Icon handle using the GraphicsUnit enumeration and how to use the Round method to draw the rectangle bounds of a bitmap.

This example is designed to be used with Windows Forms. Create a form that contains a button named Button2. Paste the code into the form and associate this method with the button's Click event.

void Button2_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   Bitmap^ bitmap1 = Bitmap::FromHicon( SystemIcons::Hand->Handle );
   Graphics^ formGraphics = this->CreateGraphics();
   GraphicsUnit units = GraphicsUnit::Point;
   RectangleF bmpRectangleF = bitmap1->GetBounds( units );
   Rectangle bmpRectangle = Rectangle::Round( bmpRectangleF );
   formGraphics->DrawRectangle( Pens::Blue, bmpRectangle );
   delete formGraphics;
}

.NET Framework
Available since 1.1
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