Resets the world transformation matrix of this Graphics to the identity matrix.
Assembly: System.Drawing (in System.Drawing.dll)
The identity matrix represents a transformation with no scaling, rotation, or translation. Resetting the world transformation of this Graphics to the identity matrix means that its world transformation does not change the geometry of transformed items.
Translates the world transform of the Windows Form by a vector (100, 0).
Saves the graphics state of the form.
Resets the world transform of the form to an identity and fills a rectangle with a solid red brush.
Restores the translated graphics state and fills a rectangle with a solid blue brush.
The result is an untranslated red-filled rectangle and a translated blue-filled rectangle.