This documentation is archived and is not being maintained.

Graphics.RenderingOrigin Property

Gets or sets the rendering origin of this Graphics object for dithering and for hatch brushes.

[Visual Basic]
Public Property RenderingOrigin As Point
[C#]
public Point RenderingOrigin {get; set;}
[C++]
public: __property Point get_RenderingOrigin();
public: __property void set_RenderingOrigin(Point);
[JScript]
public function get RenderingOrigin() : Point;
public function set RenderingOrigin(Point);

Property Value

This property specifies a Point structure that represents the dither origin for 8-bits-per-pixel and 16-bits-per-pixel dithering and is also used to set the origin for hatch brushes.

Requirements

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also

Graphics Class | Graphics Members | System.Drawing Namespace

Show: