Graphics::DrawIconUnstretched Method (Icon^, Rectangle)
Draws the image represented by the specified Icon without scaling the image.
Assembly: System.Drawing (in System.Drawing.dll)
Parameters
- icon
-
Type:
System.Drawing::Icon^
Icon to draw.
- targetRect
-
Type:
System.Drawing::Rectangle
Rectangle structure that specifies the location and size of the resulting image. The image is not scaled to fit this rectangle, but retains its original size. If the image is larger than the rectangle, it is clipped to fit inside it.
| Exception | Condition |
|---|---|
| ArgumentNullException | icon is null. |
The following code example is designed for use with Windows Forms, and it requires PaintEventArgse, which is a parameter of the Paint event handler. The code performs the following actions:
Creates an icon from a standard Windows icon file SampIcon.ico in the example folder.
Creates a rectangle in which to draw the icon.
Draws the icon to the screen.
The position of the rectangle locates the icon on the screen, and the drawn icon is unscaled and unclipped.
private: void DrawIconUnstretchedRectangle( PaintEventArgs^ e ) { // Create icon. System::Drawing::Icon^ newIcon = gcnew System::Drawing::Icon( "SampIcon.ico" ); // Create rectangle for icon. Rectangle rect = Rectangle(100,100,200,200); // Draw icon to screen. e->Graphics->DrawIconUnstretched( newIcon, rect ); }
Available since 1.1