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WrapMode Enumeration
.NET Framework 1.1
Specifies how a texture or gradient is tiled when it is larger than the area being filled.
[Visual Basic] <Serializable> Public Enum WrapMode [C#] [Serializable] public enum WrapMode [C++] [Serializable] __value public enum WrapMode [JScript] public Serializable enum WrapMode
Remarks
Brushes use this enumeration to determine how shapes are filled.
Members
| Member name | Description |
|---|---|
| Clamp | Clamps the texture or gradient to the object boundary. |
| Tile | Tiles the gradient or texture. |
| TileFlipX | Reverses the texture or gradient horizontally and then tiles the texture or gradient. |
| TileFlipXY | Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient. |
| TileFlipY | Reverses the texture or gradient vertically and then tiles the texture or gradient. |
Requirements
Namespace: System.Drawing.Drawing2D
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
Assembly: System.Drawing (in System.Drawing.dll)
See Also
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