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PixelOffsetMode Enumeration
.NET Framework 1.1
Specifies how pixels are offset during rendering.
[Visual Basic] <Serializable> Public Enum PixelOffsetMode [C#] [Serializable] public enum PixelOffsetMode [C++] [Serializable] __value public enum PixelOffsetMode [JScript] public Serializable enum PixelOffsetMode
Remarks
By offsetting pixels during rendering, you can improve render quality at the cost of render speed.
Members
| Member name | Description |
|---|---|
| Default | Specifies the default mode. |
| Half | Specifies that pixels are offset by -.5 units, both horizontally and vertically, for high speed antialiasing. |
| HighQuality | Specifies high quality, low speed rendering. |
| HighSpeed | Specifies high speed, low quality rendering. |
| Invalid | Specifies an invalid mode. |
| None | Specifies no pixel offset. |
Requirements
Namespace: System.Drawing.Drawing2D
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
Assembly: System.Drawing (in System.Drawing.dll)
See Also
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