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PixelOffsetMode Enumeration
Visual Studio 2010
Specifies how pixels are offset during rendering.
Assembly: System.Drawing (in System.Drawing.dll)
| Member name | Description | |
|---|---|---|
| Invalid | Specifies an invalid mode. | |
| Default | Specifies the default mode. | |
| HighSpeed | Specifies high speed, low quality rendering. | |
| HighQuality | Specifies high quality, low speed rendering. | |
| None | Specifies no pixel offset. | |
| Half | Specifies that pixels are offset by -.5 units, both horizontally and vertically, for high speed antialiasing. |
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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