Matrix Methods
Assembly: System.Drawing (in System.Drawing.dll)
| Name | Description | |
|---|---|---|
![]() | Clone() | Creates an exact copy of this Matrix. |
![]() | CreateObjRef(Type^) | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.(Inherited from MarshalByRefObject.) |
![]() | Dispose() | Releases all resources used by this Matrix. |
![]() | Equals(Object^) | Tests whether the specified object is a Matrix and is identical to this Matrix.(Overrides Object::Equals(Object^).) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Overrides Object::Finalize().) |
![]() | GetHashCode() | Returns a hash code.(Overrides Object::GetHashCode().) |
![]() | GetLifetimeService() | Retrieves the current lifetime service object that controls the lifetime policy for this instance.(Inherited from MarshalByRefObject.) |
![]() | GetType() | |
![]() | InitializeLifetimeService() | Obtains a lifetime service object to control the lifetime policy for this instance.(Inherited from MarshalByRefObject.) |
![]() | Invert() | Inverts this Matrix, if it is invertible. |
![]() | Multiply(Matrix^) | |
![]() | Multiply(Matrix^, MatrixOrder) | Multiplies this Matrix by the matrix specified in the matrix parameter, and in the order specified in the order parameter. |
![]() | Reset() | Resets this Matrix to have the elements of the identity matrix. |
![]() | Rotate(Single) | Prepend to this Matrix a clockwise rotation, around the origin and by the specified angle. |
![]() | Rotate(Single, MatrixOrder) | Applies a clockwise rotation of an amount specified in the angle parameter, around the origin (zero x and y coordinates) for this Matrix. |
![]() | RotateAt(Single, PointF) | Applies a clockwise rotation to this Matrix around the point specified in the point parameter, and by prepending the rotation. |
![]() | RotateAt(Single, PointF, MatrixOrder) | Applies a clockwise rotation about the specified point to this Matrix in the specified order. |
![]() | Scale(Single, Single) | Applies the specified scale vector to this Matrix by prepending the scale vector. |
![]() | Scale(Single, Single, MatrixOrder) | Applies the specified scale vector (scaleX and scaleY) to this Matrix using the specified order. |
![]() | Shear(Single, Single) | Applies the specified shear vector to this Matrix by prepending the shear transformation. |
![]() | Shear(Single, Single, MatrixOrder) | Applies the specified shear vector to this Matrix in the specified order. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
![]() | TransformPoints(array<Point>^) | Applies the geometric transform represented by this Matrix to a specified array of points. |
![]() | TransformPoints(array<PointF>^) | Applies the geometric transform represented by this Matrix to a specified array of points. |
![]() | TransformVectors(array<Point>^) | Applies only the scale and rotate components of this Matrix to the specified array of points. |
![]() | TransformVectors(array<PointF>^) | Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |
![]() | Translate(Single, Single) | Applies the specified translation vector (offsetX and offsetY) to this Matrix by prepending the translation vector. |
![]() | Translate(Single, Single, MatrixOrder) | Applies the specified translation vector to this Matrix in the specified order. |
![]() | VectorTransformPoints(array<Point>^) | Multiplies each vector in an array by the matrix. The translation elements of this matrix (third row) are ignored. |

