ToolboxItem Class

 

Provides a base implementation of a toolbox item.

Namespace:   System.Drawing.Design
Assembly:  System.Drawing (in System.Drawing.dll)


[SerializableAttribute]
[PermissionSetAttribute(SecurityAction.InheritanceDemand, Name = "FullTrust")]
[PermissionSetAttribute(SecurityAction.LinkDemand, Name = "FullTrust")]
public class ToolboxItem : ISerializable

NameDescription
System_CAPS_pubmethodToolboxItem()

Initializes a new instance of the ToolboxItem class.

System_CAPS_pubmethodToolboxItem(Type)

Initializes a new instance of the ToolboxItem class that creates the specified type of component.

NameDescription
System_CAPS_pubpropertyAssemblyName

Gets or sets the name of the assembly that contains the type or types that the toolbox item creates.

System_CAPS_pubpropertyBitmap

Gets or sets a bitmap to represent the toolbox item in the toolbox.

System_CAPS_pubpropertyCompany

Gets or sets the company name for this ToolboxItem.

System_CAPS_pubpropertyComponentType

Gets the component type for this ToolboxItem.

System_CAPS_pubpropertyDependentAssemblies

Gets or sets the AssemblyName for the toolbox item.

System_CAPS_pubpropertyDescription

Gets or sets the description for this ToolboxItem.

System_CAPS_pubpropertyDisplayName

Gets or sets the display name for the toolbox item.

System_CAPS_pubpropertyFilter

Gets or sets the filter that determines whether the toolbox item can be used on a destination component.

System_CAPS_pubpropertyIsTransient

Gets a value indicating whether the toolbox item is transient.

System_CAPS_pubpropertyLocked

Gets a value indicating whether the ToolboxItem is currently locked.

System_CAPS_pubpropertyOriginalBitmap

Gets or sets the original bitmap that will be used in the toolbox for this item.

System_CAPS_pubpropertyProperties

Gets a dictionary of properties.

System_CAPS_pubpropertyTypeName

Gets or sets the fully qualified name of the type of IComponent that the toolbox item creates when invoked.

System_CAPS_pubpropertyVersion

Gets the version for this ToolboxItem.

NameDescription
System_CAPS_protmethodCheckUnlocked()

Throws an exception if the toolbox item is currently locked.

System_CAPS_pubmethodCreateComponents()

Creates the components that the toolbox item is configured to create.

System_CAPS_pubmethodCreateComponents(IDesignerHost)

Creates the components that the toolbox item is configured to create, using the specified designer host.

System_CAPS_pubmethodCreateComponents(IDesignerHost, IDictionary)

Creates the components that the toolbox item is configured to create, using the specified designer host and default values.

System_CAPS_protmethodCreateComponentsCore(IDesignerHost)

Creates a component or an array of components when the toolbox item is invoked.

System_CAPS_protmethodCreateComponentsCore(IDesignerHost, IDictionary)

Creates an array of components when the toolbox item is invoked.

System_CAPS_protmethodDeserialize(SerializationInfo, StreamingContext)

Loads the state of the toolbox item from the specified serialization information object.

System_CAPS_pubmethodEquals(Object)

Determines whether two ToolboxItem instances are equal.(Overrides Object.Equals(Object).)

System_CAPS_protmethodFilterPropertyValue(String, Object)

Filters a property value before returning it.

System_CAPS_protmethodFinalize()

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

Returns the hash code for this instance.(Overrides Object.GetHashCode().)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_pubmethodGetType(IDesignerHost)

Enables access to the type associated with the toolbox item.

System_CAPS_protmethodGetType(IDesignerHost, AssemblyName, String, Boolean)

Creates an instance of the specified type, optionally using a specified designer host and assembly name.

System_CAPS_pubmethodInitialize(Type)

Initializes the current toolbox item with the specified type to create.

System_CAPS_pubmethodLock()

Locks the toolbox item and prevents changes to its properties.

System_CAPS_protmethodMemberwiseClone()

Creates a shallow copy of the current Object.(Inherited from Object.)

System_CAPS_protmethodOnComponentsCreated(ToolboxComponentsCreatedEventArgs)

Raises the ComponentsCreated event.

System_CAPS_protmethodOnComponentsCreating(ToolboxComponentsCreatingEventArgs)

Raises the ComponentsCreating event.

System_CAPS_protmethodSerialize(SerializationInfo, StreamingContext)

Saves the state of the toolbox item to the specified serialization information object.

System_CAPS_pubmethodToString()

Returns a String that represents the current ToolboxItem.(Overrides Object.ToString().)

System_CAPS_protmethodValidatePropertyType(String, Object, Type, Boolean)

Validates that an object is of a given type.

System_CAPS_protmethodValidatePropertyValue(String, Object)

Validates a property before it is assigned to the property dictionary.

NameDescription
System_CAPS_pubeventComponentsCreated

Occurs immediately after components are created.

System_CAPS_pubeventComponentsCreating

Occurs when components are about to be created.

ToolboxItem is a base class for toolbox items that can be displayed in the toolbox of a design-time environment. A toolbox item typically represents a component to create when invoked on a design mode document. The ToolboxItem class provides the methods and properties needed to provide the toolbox with the display properties for the toolbox item, to create a component or components when used, and to serialize and deserialize itself for persistence within the toolbox database.

An instance of the ToolboxItem class can be configured with a name, bitmap, and type to create, without creating a class that derives from ToolboxItem. The ToolboxItem class also provides a base class for custom toolbox item implementations. A custom ToolboxItem can create multiple components. To implement a custom toolbox item, you must derive from ToolboxItem and override the CreateComponentsCore, Serialize, and Deserialize methods.

The following properties and methods must be configured for a ToolboxItem to function correctly:

  • The DisplayName property specifies the label for the toolbox item when displayed in a toolbox.

  • The TypeName property specifies the fully qualified name of the type of the component that the item creates. If a derived class creates multiple components, the TypeName property may or may not be used, contingent on whether a CreateComponentsCore method override depends on the value of this property.

  • The AssemblyName property specifies the assembly that contains the type of a component that the item creates.

  • The Bitmap property optionally specifies a bitmap image to display next to the display name for the toolbox item in the toolbox.

  • The Filter property optionally contains any ToolboxItemFilterAttribute objects that determine whether the toolbox item can be used on a particular component.

  • The CreateComponentsCore method returns the component instance or instances to insert where this tool is used.

  • The Serialize method saves the toolbox item to a specified SerializationInfo.

  • The Deserialize method configures the toolbox item from the state information contained in the specified SerializationInfo.

  • The Initialize method configures the toolbox item to create the specified type of component, if the CreateComponentsCore method has not been overridden to behave differently.

  • The Locked property indicates whether the properties of the toolbox item can be changed. A toolbox item is typically locked after it is added to a toolbox.

  • The Lock method locks a toolbox item.

  • The CheckUnlocked method throws an exception if the Locked property is true.

The following code example provides a component that uses the IToolboxService interface to add a text data format handler, or ToolboxItemCreatorCallback, to the toolbox. The data creator callback delegate passes any text data pasted to the toolbox and dragged onto a form to a custom ToolboxItem that creates a TextBox containing the text.

using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Drawing;
using System.Drawing.Design;
using System.Security.Permissions;
using System.Windows.Forms;

namespace TextDataTextBoxComponent
{
    // Component that adds a "Text" data format ToolboxItemCreatorCallback 
    // to the Toolbox. This component uses a custom ToolboxItem that 
    // creates a TextBox containing the text data.
    [PermissionSet(SecurityAction.Demand, Name = "FullTrust")]
    public class TextDataTextBoxComponent : Component
    {
        private bool creatorAdded = false;
        private IToolboxService ts;

        public TextDataTextBoxComponent()
        {                     
        }

        // ISite override to register TextBox creator
        public override System.ComponentModel.ISite Site
        {
            get
            {
                return base.Site;
            }
            set
            {
                if( value != null )
                {                    
                    base.Site = value;

                    if (!creatorAdded)
                    {
                        AddTextTextBoxCreator();
                    }
                }
                else
                {
                    if (creatorAdded)
                    {
                        RemoveTextTextBoxCreator();
                    }

                    base.Site = value;             
                }
            }
        }

        // Adds a "Text" data format creator to the toolbox that creates 
        // a textbox from a text fragment pasted to the toolbox.
        private void AddTextTextBoxCreator()
        {
            ts = (IToolboxService)GetService(typeof(IToolboxService));

            if (ts != null) 
            {
                ToolboxItemCreatorCallback textCreator = 
                    new ToolboxItemCreatorCallback(this.CreateTextBoxForText);

                try
                {
                    ts.AddCreator(
                        textCreator, 
                        "Text", 
                        (IDesignerHost)GetService(typeof(IDesignerHost)));

                    creatorAdded = true;
                }
                catch(Exception ex)
                {
                    MessageBox.Show(
                        ex.ToString(), 
                        "Exception Information");
                }                
            }
        }

        // Removes any "Text" data format creator from the toolbox.
        private void RemoveTextTextBoxCreator()
        {
            if (ts != null)             
            {
                ts.RemoveCreator(
                    "Text", 
                    (IDesignerHost)GetService(typeof(IDesignerHost)));            

                creatorAdded = false;
            }
        }

        // ToolboxItemCreatorCallback delegate format method to create 
        // the toolbox item.
        private ToolboxItem CreateTextBoxForText(
            object serializedObject, 
            string format)
        {
            DataObject o = new DataObject((IDataObject)serializedObject);

            string[] formats = o.GetFormats();

            if (o.GetDataPresent("System.String", true))
            {
                string toolboxText = (string)(o.GetData("System.String", true));
                return (new TextToolboxItem(toolboxText));
            }

            return null;
        }

        protected override void Dispose(bool disposing)
        {
            if (creatorAdded)
            {
                RemoveTextTextBoxCreator();
            }
        }        
    }

    // Custom toolbox item creates a TextBox and sets its Text property
    // to the constructor-specified text.
    [PermissionSet(SecurityAction.Demand, Name = "FullTrust")] 
    public class TextToolboxItem : ToolboxItem
    {
        private string text;
        private delegate void SetTextMethodHandler(Control c, string text);

        public TextToolboxItem(string text) : base()
        {
            this.text = text;
        }

        // ToolboxItem.CreateComponentsCore override to create the TextBox 
        // and link a method to set its Text property.
        [PermissionSet(SecurityAction.Demand, Name="FullTrust")] 
        protected override IComponent[] CreateComponentsCore(IDesignerHost host)
        {
            System.Windows.Forms.TextBox textbox = 
                (TextBox)host.CreateComponent(typeof(TextBox));

            // Because the designer resets the text of the textbox, use 
            // a SetTextMethodHandler to set the text to the value of 
            // the text data.
            Control c = host.RootComponent as Control;
            c.BeginInvoke(
                new SetTextMethodHandler(OnSetText), 
                new object[] {textbox, text});

            return new System.ComponentModel.IComponent[] { textbox };
        }        

        // Method to set the text property of a TextBox after it is initialized.
        private void OnSetText(Control c, string text) 
        {
            c.Text = text;
        }
    }
}

The following code example demonstrates the use of the ToolboxItem class as a base class for a custom toolbox item implementation.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Data;
using System.Runtime.Serialization;
using System.Text;
using System.Windows.Forms;

namespace CustomToolboxItem
{
    public class Form1 : Form
    {
        private System.ComponentModel.IContainer components = null;
        private UserControl1 userControl11;
        private System.Windows.Forms.Label label1;

        public Form1()
        {
            InitializeComponent();
        }

        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.userControl11 = new CustomToolboxItem.UserControl1();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(15, 16);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(265, 62);
            this.label1.TabIndex = 0;
            this.label1.Text = "Build the project and drop UserControl1 from the toolbox onto the form.";
            // 
            // userControl11
            // 
            this.userControl11.LabelText = "This is a custom user control.  The text you see here is provided by a custom too" +
                "lbox item when the user control is dropped on the form.";
            this.userControl11.Location = new System.Drawing.Point(74, 81);
            this.userControl11.Name = "userControl11";
            this.userControl11.Padding = new System.Windows.Forms.Padding(6);
            this.userControl11.Size = new System.Drawing.Size(150, 150);
            this.userControl11.TabIndex = 1;
            // 
            // Form1
            // 
            this.ClientSize = new System.Drawing.Size(292, 266);
            this.Controls.Add(this.userControl11);
            this.Controls.Add(this.label1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.ResumeLayout(false);

        }

        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        static void Main()
        {
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }
    }

    // Configure this user control to have a custom toolbox item.
    [ToolboxItem(typeof(MyToolboxItem))]
    public class UserControl1 : UserControl
    {
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.Label label1;

        public UserControl1()
        {
            InitializeComponent();
        }

        public string LabelText
        {
            get
            {
                return label1.Text;
            }
            set
            {
                label1.Text = value;
            }
        }

        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.label1.Location = new System.Drawing.Point(6, 6);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(138, 138);
            this.label1.TabIndex = 0;
            this.label1.Text = "This is a custom user control.  " + 
                "The text you see here is provided by a custom toolbox" +
                " item when the user control is dropped on the form.\r\n";
            this.label1.TextAlign = 
                System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // UserControl1
            // 
            this.Controls.Add(this.label1);
            this.Name = "UserControl1";
            this.Padding = new System.Windows.Forms.Padding(6);
            this.ResumeLayout(false);

        }

        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

    }

    // Toolbox items must be serializable.
    [Serializable]
    class MyToolboxItem : ToolboxItem
    {
        // The add components dialog in Visual Studio looks for a public
        // constructor that takes a type.
        public MyToolboxItem(Type toolType)
            : base(toolType)
        {
        }

        // And you must provide this special constructor for serialization.
        // If you add additional data to MyToolboxItem that you
        // want to serialize, you may override Deserialize and
        // Serialize methods to add that data.  
        MyToolboxItem(SerializationInfo info, StreamingContext context)
        {
            Deserialize(info, context);
        }

        // Let's override the creation code and pop up a dialog.
        protected override IComponent[] CreateComponentsCore(
            System.ComponentModel.Design.IDesignerHost host, 
            System.Collections.IDictionary defaultValues)
        {
            // Get the string we want to fill in the custom
            // user control.  If the user cancels out of the dialog,
            // return null or an empty array to signify that the 
            // tool creation was canceled.
            using (ToolboxItemDialog d = new ToolboxItemDialog())
            {
                if (d.ShowDialog() == DialogResult.OK)
                {
                    string text = d.CreationText;

                    IComponent[] comps =
                        base.CreateComponentsCore(host, defaultValues);
                    // comps will have a single component: our data type.
                    ((UserControl1)comps[0]).LabelText = text;
                    return comps;
                }
                else
                {
                    return null;
                }
            }
        }
    }

    public class ToolboxItemDialog : Form
    {
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;

        public ToolboxItemDialog()
        {
            InitializeComponent();
        }

        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(10, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(273, 43);
            this.label1.TabIndex = 0;
            this.label1.Text = "Enter the text you would like" + 
                " to have the user control populated with:";
            // 
            // textBox1
            // 
            this.textBox1.AutoSize = false;
            this.textBox1.Location = new System.Drawing.Point(10, 58);
            this.textBox1.Multiline = true;
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(270, 67);
            this.textBox1.TabIndex = 1;
            this.textBox1.Text = "This is a custom user control.  " + 
                "The text you see here is provided by a custom toolbox" +
                " item when the user control is dropped on the form.";
            // 
            // button1
            // 
            this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.button1.Location = new System.Drawing.Point(124, 131);
            this.button1.Name = "button1";
            this.button1.TabIndex = 2;
            this.button1.Text = "OK";
            // 
            // button2
            // 
            this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.button2.Location = new System.Drawing.Point(205, 131);
            this.button2.Name = "button2";
            this.button2.TabIndex = 3;
            this.button2.Text = "Cancel";
            // 
            // ToolboxItemDialog
            // 
            this.AcceptButton = this.button1;
            this.CancelButton = this.button2;
            this.ClientSize = new System.Drawing.Size(292, 162);
            this.ControlBox = false;
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.textBox1);
            this.Controls.Add(this.label1);
            this.FormBorderStyle = 
                System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Name = "ToolboxItemDialog";
            this.Text = "ToolboxItemDialog";
            this.ResumeLayout(false);

        }

        public string CreationText
        {
            get
            {
                return textBox1.Text;
            }
        }

        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }
    }
}

NamedPermissionSet

for full access to system resources. Demand values: LinkDemand, InheritanceDemand. Associated state:

.NET Framework
Available since 1.1

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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