Color::A Property
Gets the alpha component value of this Color structure.
Assembly: System.Drawing (in System.Drawing.dll)
The color of each pixel is represented as a 32-bit number: 8 bits each for alpha, red, green, and blue (ARGB). The alpha component specifies the transparency of the color: 0 is fully transparent, and 255 is fully opaque. Likewise, an A value of 255 represents an opaque color. An A value from 1 through 254 represents a semitransparent color. The color becomes more opaque as A approaches 255.
The following code example demonstrates the A, R, G, and B properties of a Color, and the Implicit(Size to SizeF) member.
This example is designed to be used with a Windows Form. Paste the code into the form and call the ShowPropertiesOfSlateBlue method from the form's Paint event-handling method, passing e as PaintEventArgs.
void ShowPropertiesOfSlateBlue( PaintEventArgs^ e ) { Color slateBlue = Color::FromName( "SlateBlue" ); Byte g = slateBlue.G; Byte b = slateBlue.B; Byte r = slateBlue.R; Byte a = slateBlue.A; array<Object^>^temp0 = {a,r,g,b}; String^ text = String::Format( "Slate Blue has these ARGB values: Alpha:{0}, " "red:{1}, green: {2}, blue {3}", temp0 ); e->Graphics->DrawString( text, gcnew System::Drawing::Font( this->Font,FontStyle::Italic ), gcnew SolidBrush( slateBlue ), RectangleF(PointF(0.0F,0.0F),this->Size) ); }
Available since 1.1