BufferedGraphics Methods
.NET Framework (current version)
Namespace:
System.Drawing
Assembly: System.Drawing (in System.Drawing.dll)
| Name | Description | |
|---|---|---|
![]() | Dispose() | Releases all resources used by the BufferedGraphics object. |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Overrides Object::Finalize().) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | Render() | Writes the contents of the graphics buffer to the default device. |
![]() | Render(Graphics^) | Writes the contents of the graphics buffer to the specified Graphics object. |
![]() | Render(IntPtr) | Writes the contents of the graphics buffer to the device context associated with the specified IntPtr handle. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
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