Double.MaxValue Field

 

Represents the largest possible value of a Double. This field is constant.

Namespace:   System
Assembly:  mscorlib (in mscorlib.dll)

public const double MaxValue

Field Value

Type: System.Double

The value of this constant is positive 1.7976931348623157E+308.

The result of an operation that exceeds Double.MaxValue is Double.PositiveInfinity. In the following example, Double.PositiveInfinity results from addition, multiplication, and exponentiation operations when the result exceeds Double.MaxValue.

using System;

public class Example
{
   public static void Main()
   {
      double result1 = 7.997e307 + 9.985e307;
      Console.WriteLine("{0} (Positive Infinity: {1})", 
                        result1, Double.IsPositiveInfinity(result1));

      double result2 = 1.5935e250 * 7.948e110;
      Console.WriteLine("{0} (Positive Infinity: {1})", 
                        result2, Double.IsPositiveInfinity(result2));

      double result3 = Math.Pow(1.256e100, 1.34e20);
      Console.WriteLine("{0} (Positive Infinity: {1})", 
                        result3, Double.IsPositiveInfinity(result3));
   }
}
// The example displays the following output:
//    Infinity (Positive Infinity: True)
//    Infinity (Positive Infinity: True)
//    Infinity (Positive Infinity: True)

The following code example illustrates the use of MaxValue:

public class Temperature {
	public static double MinValue {
		get {
			return Double.MinValue;
		}
	}

	public static double MaxValue {
		get {
			return Double.MaxValue;
		}
	}

	// The value holder
	protected double m_value;

	public double Value {
		get {
			return m_value;
		}
		set {
			m_value = value;
		}
	}

	public double Celsius {
		get {
			return (m_value-32.0)/1.8;
		}
		set {
			m_value = 1.8*value+32.0;
		}
	}
}

Universal Windows Platform
Available since 8
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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