DirectorySynchronization Class
Specifies how to synchronize a directory within a domain.
Assembly: System.DirectoryServices (in System.DirectoryServices.dll)
| Name | Description | |
|---|---|---|
![]() | DirectorySynchronization() | Initializes a new instance of the DirectorySynchronization object. |
![]() | DirectorySynchronization(Byte()) | Initializes a new instance of the DirectorySynchronization object with a cookie. |
![]() | DirectorySynchronization(DirectorySynchronization) | Initializes a new instance of the DirectorySynchronization object with a directory synchronization object. |
![]() | DirectorySynchronization(DirectorySynchronizationOptions) | Initializes a new instance of the DirectorySynchronization object with a directory synchronization option. |
![]() | DirectorySynchronization(DirectorySynchronizationOptions, Byte()) | Initializes a new instance of the DirectorySynchronization object with a directory synchronization option and cookie. |
| Name | Description | |
|---|---|---|
![]() | Option | Gets or sets the options for the directory synchronization search. |
| Name | Description | |
|---|---|---|
![]() | Copy() | Returns a copy of the current DirectorySynchronization instance. |
![]() | Equals(Object) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetDirectorySynchronizationCookie() | Gets the directory synchronization search cookie. |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | ResetDirectorySynchronizationCookie() | Resetss the directory synchronization search cookie. |
![]() | ResetDirectorySynchronizationCookie(Byte()) | Resets the directory synchronization search cookie. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
The following C# example shows how to synchronize a directory.
DirectorySearcher src = new DirectorySearcher("…"); src.DirectorySynchornization= new DirectorySynchronization(); // Initiate dirsync, // this means a full synch foreach(SearchResult res in src.FindAll() ) { Console.WriteLine(…"); } // Restart the dirsync foreach(SearchResult res in src.FindAll() ) { Console.WriteLine(…"); }
The following C# example shows how to synchronize a directory by persisting it to a file.
DirectorySearcher src = new DirectorySearcher("…"); src.DirectorySynchornization= new DirectorySynchronization(); // Initiate dirsync, // this means a full synch foreach(SearchResult res in src.FindAll() ) { Console.WriteLine(…"); } // Now they should be able to persist the dirSync cookie, by serializing to a file. FileStream myStream = File.Create("dirsync.data"); BinaryFormatter fmt = new BinaryFormatter(); fmt.Serialize(myStream, src.DirectorySynchronization); myStream.Close(); … …. // At some point in time, we wake up and read by de-serializing the dirSync cookie, // and resume the dirSync FileStream myStream = FileCreate("dirsync.data"); BinaryFormatter fmt = new BinaryFormatter(); DirectorySynchronization dirSync = fmt.Deserialize(myStream); DirectorySearcher src = new DirectorySearcher(…); src.DirectorySynchronization = dirSync; foreach(SearchResult res in src.FindAll() ) { Console.WriteLine(…"); }
Available since 2.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


