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Provides an abstract base class to create new debugging and tracing switches.
The Switch type exposes the following members.
|Equals||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetSupportedAttributes||Gets the custom attributes supported by the switch.|
|GetType||Gets the type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|OnSwitchSettingChanged||Invoked when the SwitchSetting property is changed.|
|OnValueChanged||Invoked when the Value property is changed.|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|Attributes||Gets the custom switch attributes defined in the application configuration file.|
|Description||Gets a description of the switch.|
|DisplayName||Gets a name used to identify the switch.|
|SwitchSetting||Gets or sets the current setting for this switch.|
|Value||Gets or sets the value of the switch.|