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ProcessThread Members

ProcessThread overview

Public Properties

public propertyBasePriority Gets the base priority of the thread.
public propertyContainer (inherited from Component) Gets the IContainer that contains the Component.
public propertyCurrentPriority Gets the current priority of the thread.
public propertyId Gets the unique identifier of the thread.
public propertyIdealProcessor Sets the preferred processor for this thread to run on.
public propertyPriorityBoostEnabled Gets or sets a value indicating whether the operating system should temporarily boost the priority of the associated thread whenever the main window of the thread's process receives the focus.
public propertyPriorityLevel Gets or sets the priority level of the thread.
public propertyPrivilegedProcessorTime Gets the amount of time that the thread has spent running code inside the operating system core.
public propertyProcessorAffinity Sets the processors on which the associated thread can run.
public propertySite (inherited from Component) Gets or sets the ISite of the Component.
public propertyStartAddress Gets the memory address of the function that the operating system called that started this thread.
public propertyStartTime Gets the time that the operating system started the thread.
public propertyThreadState Gets the current state of this thread.
public propertyTotalProcessorTime Gets the total amount of time that this thread has spent using the processor.
public propertyUserProcessorTime Gets the amount of time that the associated thread has spent running code inside the application.
public propertyWaitReason Gets the reason that the thread is waiting.

Public Methods

public methodCreateObjRef (inherited from MarshalByRefObject) Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.
public methodDispose (inherited from Component) Overloaded. Releases the resources used by the Component.
public methodEquals (inherited from Object) Overloaded. Determines whether two Object instances are equal.
public methodGetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
public methodGetLifetimeService (inherited from MarshalByRefObject) Retrieves the current lifetime service object that controls the lifetime policy for this instance.
public methodGetType (inherited from Object) Gets the Type of the current instance.
public methodInitializeLifetimeService (inherited from MarshalByRefObject) Obtains a lifetime service object to control the lifetime policy for this instance.
public methodResetIdealProcessor Resets the ideal processor for this thread to indicate that there is no single ideal processor. In other words, so that any processor is ideal.
public methodToString (inherited from Object) Returns a String that represents the current Object.

Public Events

public eventDisposed (inherited from Component) Adds an event handler to listen to the Disposed event on the component.

Protected Properties

protected propertyDesignMode (inherited from Component) Gets a value that indicates whether the Component is currently in design mode.
protected propertyEvents (inherited from Component) Gets the list of event handlers that are attached to this Component.

Protected Methods

protected methodDispose (inherited from Component) Overloaded. Releases the resources used by the Component.
protected methodFinalize (inherited from Component) Overridden. Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection.

In C# and C++, finalizers are expressed using destructor syntax.

protected methodGetService (inherited from Component) Returns an object that represents a service provided by the Component or by its Container.
protected methodMemberwiseClone (inherited from Object) Creates a shallow copy of the current Object.

See Also

ProcessThread Class | System.Diagnostics Namespace